Future Programming Projects
Rifts – Random Item Generator
Rifts – Random NPC Generator
Rifts – Random Event Generator
Unless I get permission from Palladium themselves to make it public, these will be for personal use only. The item name generator will include stats of weapons, armors, value, and more.
The NPC generator will create a basic "NPC", including basic stats such as attributes, bonuses, items, personality, and so on.
The random event generator will be a GM's tool, for creating fast, simple, events that the players may choose to move upon. (It may be, such as a random kidnapping of orphans, people dying in backstreet alleys, everyone in town having nightmares; you name it: a lot!)
If I get more ideas for tools that may assist GMing; I will add them to the list.
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Rifts Earth
I have begun a project, mapping Rifts Earth (using google maps), adding key locations and information. I am excited to see how this will turn out!
- -Akimoto873 (talk) 13:09, April 19, 2013 (UTC)
I have found a perfect map of north america, so I will be scrapping this project. I will see if I can post a link to it in the Geo-political World page.
- -Akimoto873 (talk) 20:44, April 20, 2013 (UTC)
Adding content
I think there is a fine line between posting "too much" and nothing at all. When reading throughout the books, finding information that could be posted at the wiki can be a tad difficult at times.
This is why I hope that wikia users will notify the administrator of the page(s) whenever they suspect some information may be "out of place". In Rifts Wikia's case, I would avoid posting "stats" and "rules information", and stick to "general information" about skills, magic, and whatnot.
Take this, for example; "Spell X forces the player to withdraw". Would this be considered "rule information" regarding the gameplay? I believe it "kinda" is. But if we cannot write something simple as this, is there anything about Spell X that we 'could' write? …