Rifts® World Book Seven
Rifts World Book Seven: Underseas was published by Palladium Books in 1994.
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Synopsis
Rifts® Underseas is a fabulous world as unique and expansive as any Rifts® Dimension Book™! Fans may be surprised at the scope of characters, abilities and adventure available to them, both undersea and on dry land.
Highlights Include:
- 10 O.C.C.s including Marines, Ocean Wizards, Sea Druid, Sea Inquisitor, and the Salvage Expert.
- 20 R.C.C.s including the Whale Singer, Sea Titan, Amphib, Dolphins, Horune Pirates, Mutants, D-Bees and others.
- Over 40 ocean magic spells, 20 whale songs, plus dolphin magic.
- Underwater bionics, power armor and weaponry.
- Submarines, submersible aircraft carriers, mini-subs, aircraft, robots and more.
- Tritonia, the New Navy, and other kingdoms, each with its unique history, technology, and O.C.C.s.
- The Lord of the Deep and his terrible minions.
- More on Triax™, Atlantis and other places.
- Gene-Splicer™ creations, ley line mutants, Dead Pools, and an entire world of adventure as strange and wondrous as any alien world awaits you in Rifts® Underseas!
- Written by Kevin Siembieda and C.J. Carella.
- Art by Long, Martin, R.K. Post and others.
- 216 pages
- Cat. No. [{Catalog|815]]; I.S.B.N. 0-916211-72-X
Description and cover art from Palladium Books Web site, copyright 1995 Palladium Books Inc. All rights reserved. Rifts®, Megaverse® and Palladium Books® are registered trademarks of Palladium Books Inc. and Kevin Siembieda. All other titles and names are trademarks of Palladium Books.
Palladium Books Online Catalog[]
This title is available directly from
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Contents
Rifts® Underseas™ begins with Mysteries of the Seas, some notes from the diaries of Erin Tarn, dated 79 PA. We are then introduced to the mysteries of the ocean, some basic information such as Ocean Depth Zones and diving depth limitations, notes about Magic Triangles, Ley Lines and Ley Line Storms, Shimmering Water and [{Dead Pool]]s.
Sea Monsters[]
The following Sea Monsters are noted in Underseas™:
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Following this are creation tables for Gene-Splicer sea monsters, and potential Ley Line mutations.
The Lord of the Deep[]
This section describes a horrible Alien Intelligence who rests in the Marianas Trench and straddles both Rifts Earth and the Astral Plane. Its Reachers can reach up to 2000 miles to attack and enslave those in the world above. Victims, if they live, suffer horrible transformation from the beast, becoming terrible sea monsters!
The following minions of the Lord of the Deep are described:
- Devil Shark
- Monster Naut'Yll
- Psiren
- Sea Doppleganger
The Cult of the Deep is also dedicated to the Lord of the Deep, and those loyal to him become Servants of the Deep. The Cult of the Deep is hunted by those that have heard the call of the Lord of the Deep, but resisted; these often become Sea Inquisitors, dedicated to destroying the monster and its minions.
Whale Singers[]
Many of the Lord of the Deep's victims were natural sea creatures, often fused into one being with humans or other creatures. Dozens of these hybrids, or pneuma-biforms were released into the wild to spread destruction. Instead, they formed a mystical undersea society.
The following new races are described:
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Spellsongs[]
Those that study the magic of the sea sometimes become Whale Singers. Although they can learn Ocean Magic, their most impressive abilities are the Spellsongs; ancient songs of the cetacean race (whales, dolphins and porpoises) that have magical properties. The following Spellsongs are known:
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Ocean Magic[]
The Ocean Wizard and Sea Druid are the masters of Ocean Magic.
Cetacean Power Armor[]
The following power armor, designed for dolphins and orca, are described:
- Sea-Snake Class Power Armor
- Man-O-War Class Power Armor
- Sea Tiger Class Power Armor
- Unicorn Scout Class Power Armor
Tritonia[]
The floating city, Tritonia is described and fleshed out in these pages. In addition to its background and history, the following characters are described:
- Tritonian Sea Wolf
- Tritonian Scientist
- Amphib
The weapons and equipment of Tritonia are also described:
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Descendants of survivors from the Coming of the Rifts, the New Navy has battled the horrors of the deep for centuries. Now, under the command of Nemo-2, they are the self-appointed Defenders of Humankind. This section described the New Navy, its history and relationship with the world powers. The following character options are described:
- Navy Seaman
- Marine
- Sea Titan
The weapons and equipment of the New Navy are described:
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The section ends with the impressive USS Ticonderoga and her sister subs, the mainstay of the New Navy fleet.
Human Info & Equipment[]
This section details some of the characters and equipment that are useful in Underseas™, beginning with the Salvage Expert O.C.C. and a list of generic ocean equipment.
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Naut'Yll[]
The Naut'Yll are alien aquatic invaders, natives of a planet called Yllera, which have become a bane to the Ocean dwellers. Slavers and cruel taskmasters, the Naut'Yll are also capable of blending magic and psionic power to manipulate Korallyte, which they work into powerful weapons, armor and tools. The following character options are included:
- Naut'Yll R.C.C.
- Naut'Yll Soldiers
- Naut'Yll Devastators
- Naut'Yll Koral Shapers
- Kreel-Lok Nomad
The weapons and equipment of the Naut'Yll are described:
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Korallyte Shaping[]
The spells of korallyte shaping can be learned by students of Ocean Magic and [[Koral Shapers at normal ability, or by Ley Line Walkers, Mystics or Techno-Wizards, although only at half potency. The following Spells are included:
- Level Four
- Shape Koral
- Level Six
- Koral Blast
Horune Pirates[]
The Horune aliens appeared on Earth about 230 years ago, and became nomadic pirates, raiding and killing ever since. They are among the most brutal and savage D-Bees ever encountered. This section presents the Horune characters, as well as their weapons and technology.
- Horune Characters
- Horune Pirates
- Ship Dreamers
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Atlantis Undersea[]
Along with a brief description of the abilities of various Splugorth minions underwater, this section includes the following:
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Triax Underwater[]
With a few notes about secret NGR testing and continuing efforts in their war with the Gargoyle Empire, the Triax section adds the following items:
- Underwater Bionics
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- Vehicles
- X-6000 Transformable Sub
- XS-20 Sea Mite Mini-Submarine
- XS-24 Sea Bat Mini-Submarine
- XS-30 Torpedo Attack Sub
- XS-120 Interceptor
- XS-400 Escort Battleship
- The NGR Poseidon Submersible Carrier
Skills[]
The following new skills are included in Rifts Underseas:
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Bibligraphy[]
Written By: Kevin Siembieda and C.J. Carella with additional concepts by Steve Sheiring, Kevin Long and Julius Rosenstein
Senior Editor:' Alex Marciniszyn Editors: James A. Osten, Kevin Kirsten, Julius Rosenstein
Cover Painting: John Zeleznik
Interior Art: Kevin Long, Vince Martin, Randy Post, Scott Johnson, Earl Geier, Scott Rosema, Kevin Siembieda
Typography: Maryann Siembieda, Mike O'Connor
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Errata
The mini-torpedo tubes for the T-23 "Bottom Feeder" mini-sub usually have a payload of 4-6 torpedoes per tube. They may be assigned more or less depending upon the nature of their current mission.
- -Miscellaneous Typos & Errata
The official errata for Rifts Underseas can be found here.
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