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Nickname: Ferret

Exp. Level: One

Experience Table: Maze Rat

R.C.C.: Human

O.C.C.: Maze Rat

Alignment: Anarchist

Invoke Trust/Intimidate: 50%

Charm/Impress: Not applicable.

Health Points: 19 (+1D6/lvl)

S.D.C.: 44 (+1D6/lvl)

M.D.C.: Not applicable.

P.P.E.: 31 (permanent)

I.S.P.: Not applicable.

Chi: Not applicable.

Horror/Awe Factor: Not applicable.

Stats

IQ: 12

ME: 15

MA: 18

PS: 15 (Lift/Carry: 300/150 lbs.)

PP: 16

PE: 19

PB: 13

SPD: 35 (Run: 23 mph.)

Combat/Bonuses

Hand to Hand: Expert

Attacks: 4

+Damage: None (+2 to all kicking damage, already included in Attacks.)

+Strike: 1

+Dodge: 1

+Parry: 1

+Roll: 4

+Restrain Punch: 3

+Disarm: 1

+Entangle: None

+Initiative: None

+Perception: 3

+Spell Strength: None

Attacks

Fist Punch 1D4

Power Punch 1D4x2 (counts as 2 attacks)

Backhand 1D4

Elbow 1D6

Kick 1D8+2

Power Kick 1D8x2+2 (counts as 2 attacks)

Knee 1D6

Body Flip/Throw 1D6, the victim loses initiative and 1 melee attack.

+Save Vs.

+Coma/Death: 8%

+Disease: None

+Insanity: None

+Poison/Toxins: 2

+Magic: 2

+Ritual Magic: None

+Psionics: None

+Harmful Drugs: None

+Possession: None

+Pain: None

+Horror Factor: None (Character is unafraid of any hieghts.)

+Fatigue: None

+Illusion: None

+Curses: None

+Mind Control: None

O.C.C. Skills:

Language: Native: American 98% (maximum)

Literacy: Native: American 55% +5%/lvl

Computer Operation 55% +5%/lvl

Radio: Basic 55% +5%/lvl

Surveillance Systems 45% +5%/lvl

Tailing 50% +5%/lvl

Streetwise 30% +4%/lvl (+10% more to 6 communities the character knows well.)

Streetwise: Drugs 30% +4%/lvl

Bicycling 60% +4%/lvl (Includes maintenance and repairs.)

Pilot: Motorcycles and Snowmobiles 70% +4%/lvl

Mathematics: Basic 55% +5%/lvl

Aerobic Athletics

Running

Climbing 55%/45% +5%/lvl

Electronics: Basic 30% +5%/lvl

O.C.C. Related Skills: (+1 skill at levels 3, 6, 9, and 12.)

Prowl 40% +5%/lvl

Acrobatics (Character is unafraid of any hieghts.)

▪ Sense of Balance 60% +5%/lvl

▪ Walk Tightrope or Highwire 60% +3%/lvl

▪ Climb Rope 80% +2%/lvl

▪ Back Flip 60% +5%/lvl

Escape Artist 35% +5%/lvl

I.D. Undercover Agent 40% +4%/lvl

Pick Locks 40% +5%/lvl

Pick Pockets 25% +5%/lvl

Safe-Cracking 20% +4%/lvl

Secondary Skills: (+1 skill at levels 4, 8, and 12.)

Sign Language 25% +5%/lvl

Appraise Goods 30% +5%/lvl

Photography 35% +5%/lvl

Research 40% +5%/lvl

Fasting 40% +3%/lvl

Weapon Proficiencies any

Knife (+1 strike 2, 4, 7, 10, 13. +1 parry 1, 3, 6, 9, 12. +1 strike when thrown 1, 3, 6, 8, 10, 13.)

Grappling Hook (+1 strike/entangle when thrown at levels 3, 6, 9, 12. Cannot be used to parry.)

Blunt (+1 strike/parry 1, 3, 6, 9, 12. +1 strike when thrown 5, 10, 15, not designed for throwing.)

Equipment

Weapons

Blackjack: 1D6+1.

Vibro-Knife: 1D6 M.D.

Throwing Knife: 1D4, 60 foot range, ×12.

Survival Knife: 1D6.

Swiss Army Pocket Knife: 1D4, also has filer, screwdriver (multiple heads), can opener, and pick attachments.

Grappling Hook: +5% to Climbing skill when used. 1D4 S.D. if used in hand to hand combat, 1D6 S.D. if swung and impaled into a target. Cannot be used to parry.

C-20 LASER Pistol:

Mega Damage: 2D6 M.D.

Range: 800 feet.

Payload: 21 shots (×2 extra e-clips.)

Armour

Plastic Man: Full environmental armour, made of lightweight polycarbonate materials.

M.D.C. By Location: Main Body: 35. Helmet: 30. Arms (2): 15 each. Legs (2): 22 each.

Mobility: -10% movement penalty, fair mobility.

Vehicles/Riding Animals

M.D.C. Bicycle: Mountain: Manufactured using light weight polycarbonate M.D.C. materials, this hardy bicycle can traverse uneven/hard terrain and can usually stand up to the wear and tear of supernaturally fast/strong characters. It also includes (removable) reflectors, a light at the front, a 2×1ft flat cargo area in the back, and a bell mechanism – no weapons can be installed, as it would overbalance the bicycle (but weapons can be fired/swung with applicable penalties). Built for durability and harsh terrains, this mountain bike is lighter and not as fast as a racing bike but requires less regular maintenance; tune up every 1D4 weeks to keep in top condition, if the bike goes too long without repairs/maintenance, maximum speed is halfed until it is fixed.

Crew/Passengers: 1 rider, 1 passenger can fit on the cargo area and 1 can fit on the handlebars (not recommended.)

Maximum Speed: ×3 running speed.

Maintain Maximum Speed: P.E.×5 in minutes.

M.D.C. By Location: Frame: 10. Tires (2): 4 each.





Notavail
City Rat
Vital statistics
Race Any
Gender Any
Government Any
Leader N/A
Information Rifts® Ultimate Edition™




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Description


City Rats pride themselves on their knowledge of the streets and the movers and shakers who work them and the predators that prowl them. That means City Rats know where to find contraband, cybernetics, drugs, pawnshops, fences. Body-Chop-Shops, Black Market hangouts and hoods, the best food, the cheapest women, all night hot spots, and other places, resources and commodities on the streets. If you know where to look, you can find most anything you could need or want, and City Rats know all the ins and outs of their city.

Exerted from Rifts® Ultimate Edition™, copyright 2005 Palladium Books Inc. All rights reserved. Rifts®, Megaverse® and Palladium Books® are registered trademarks of Palladium Books Inc. and Kevin Siembieda. All other titles and names are trademarks of Palladium Books.

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History

To be added

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Organization







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Sources

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